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1. This month in easy to sum up: Orlov, orlov, orlov! We build the Orlov, we made one vernissage, got covered by the daily newspaper Express and the Droid-Boy Podcast. Then we unbuild the Orlov again, made some corrections, build it again. Another small vernissage. Unbuilding it again, which is still ongoing. A successful month and really hard work as well! But the work was worth it: the media-art sculpture just looks totally amazing in the scale 1:1. The next station for the #orlovact will be the St. Petersburg airport!!

orlovact

2. There was also the Interactive Cologne 2014 event all over Cologne. It is a Creativity meets Business event, where I contributed with two things:

2a. I curated an game-exhibition at the Interactive Clubnight. It was a game-room, right next to the main-party event. And it was a success: the people had hell of joy at this game floor. Here is a cool review at nerd-gold summing up the experience. By the way, I also showcased my game “Hello Snakey” at this event as well.

gamesfloor_by_nodepond_interactive_clubnight

(Picture by Nerd-gold.de)

2b. I made a talk about Live-Coding at the Interactive Cologne developers conference. All (including me) were satisfied about the goodness, that live-coding can bring to us.

0 Comments June 4, 2014